C語言畫小豬佩奇 分享下如何用 C 語言畫小豬佩奇 使用帶符號距離場(signed distance field, SDF)表示圓形: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps19.png 沿用這個方法表示形狀,但這次我們想利用 ASCII 字符|/=\畫出形狀的外框,并填充內部,類似這樣: ===== //.....\\ ||.......|| \\.....// ===== SDF 的梯度(gradient)代表 SDF 變化最大的方向,可用這個方向去決定用哪一個字符。 file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps20.png 我們通過差分求 SDF 的梯度近似值,然后用atan2()求出梯度的角度: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps21.jpg 用 C 語言簡單實現,在畫布中畫一個半徑 0.8 并帶有 0.1 寛度外框的圓形: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps22.jpg #include #include #define T doubleT f(T x, T y) { return sqrt(x * x + y * y) - 0.8f;}char outline(T x, T y) { T delta = 0.001; if (fabs(f(x, y)) < 0.05) { T dx = f(x + delta, y) - f(x - delta, y); T dy = f(x, y + delta) - f(x, y - delta); return "|/=\\|/=\\|"[(int)((atan2(dy, dx) / 6.2831853072 + 0.5) * 8 + 0.5)]; } else if (f(x, y) < 0) return '.'; else return ' ';}int main() { for (T y = -1; y < 1; y += 0.05, putchar('\n')) for (T x = -1; x < 1; x += 0.025) putchar(outline(x, y));} 代碼可以左右移動!▲ file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps23.png 然后,我們就可以畫多個圓形,把它們適當地旋轉和縮放,用構造實體幾何比它們組合起來,那么用 19 行代碼就可以畫出小豬佩奇了: 代碼可以左右移動!▼ // ASCII Peppa Pig by Milo Yip#include #include #include #define T double T c(T x,T y,T r){return sqrt(x*x+y*y)-r;} T u(T x,T y,T t){return x*cos(t)+y*sin(t);} T v(T x,T y,T t){return y*cos(t)-x*sin(t);} T fa(T x,T y){return fmin(c(x,y,0.5),c(x*0.47+0.15,y+0.25,0.3));} T no(T x,T y){return c(x*1.2+0.97,y+0.25,0.2);} T nh(T x,T y){return fmin(c(x+0.9,y+0.25,0.03),c(x+0.75,y+0.25,0.03));} T ea(T x,T y){return fmin(c(x*1.7+0.3,y+0.7,0.15),c(u(x,y,0.25)*1.7,v(x,y,0.25)+0.65,0.15));} T ey(T x,T y){return fmin(c(x+0.4,y+0.35,0.1),c(x+0.15,y+0.35,0.1));} T pu(T x,T y){return fmin(c(x+0.38,y+0.33,0.03),c(x+0.13,y+0.33,0.03));} T fr(T x,T y){return c(x*1.1-0.3,y+0.1,0.15);} T mo(T x,T y){return fmax(c(x+0.15,y-0.05,0.2),-c(x+0.15,y,0.25));} T o(T x,T y,T(*f)(T,T),T i){T r=f(x,y);return fabs(r)<0.02?(atan2(f(x,y+1e-3)-r,f(x+1e-3,y)-r)+0.3)*1.273+6.5:r<0?i:0;} T s(T x,T y,T(*f)(T,T),T i){return f(x,y)<0?i:0;} T f(T x,T y){return o(x,y,no,1)?fmax(o(x,y,no,1),s(x,y,nh,12)):fmax(o(x,y,fa,1),fmax(o(x,y,ey,11),fmax(o(x,y,ea,1),fmax(o(x,y,mo,1),fmax(s(x,y,fr,13),s(x,y,pu,12))))));} int main(int a,char**b){for(T y=-1,s=a>1?strtod(b[1],0):1;y<0.6;y+=0.05/s,putchar('\n'))for(T x=-1;x<0.6;x+=0.025/s)putchar(" .|/=\\|/=\\| @!"[(int)f(u(x,y,0.3),v(x,y,0.3))]);} file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps24.png 2倍: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps25.png 4倍: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps26.png 8倍: file:///C:\Users\Administrator.WIN-STED6B9V5UI\AppData\Local\Temp\ksohtml9656\wps27.png 怎么樣?這下會了嗎?你還可以嘗試著讓這只佩奇動起來喲 |